392 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			Haskell
		
	
	
	
	
	
			
		
		
	
	
			392 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			Haskell
		
	
	
	
	
	
| {-| 
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| 
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| A simple text UI for hledger, based on the vty library.
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| 
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| -}
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| 
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| module UICommand
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| where
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| import qualified Data.Map as Map
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| import Data.Map ((!))
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| import Graphics.Vty
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| import qualified Data.ByteString.Char8 as B
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| import Ledger
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| import Options
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| import BalanceCommand
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| import RegisterCommand
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| import PrintCommand
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| 
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| 
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| helpmsg = "(b)alance, (r)egister, (p)rint, (right) to drill down, (left) to back up, (q)uit"
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| 
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| instance Show Vty where show v = "a Vty"
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| 
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| -- | The application state when running the ui command.
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| data AppState = AppState {
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|      av :: Vty                   -- ^ the vty context
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|     ,aw :: Int                   -- ^ window width
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|     ,ah :: Int                   -- ^ window height
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|     ,amsg :: String              -- ^ status message
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|     ,aopts :: [Opt]              -- ^ command-line opts
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|     ,aargs :: [String]           -- ^ command-line args
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|     ,aledger :: Ledger           -- ^ parsed ledger
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|     ,abuf :: [String]            -- ^ lines of the current buffered view
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|     ,alocs :: [Loc]              -- ^ user's navigation trail within the UI
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|                                 -- ^ never null, head is current location
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|     } deriving (Show)
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| 
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| -- | A location within the user interface.
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| data Loc = Loc {
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|      scr :: Screen               -- ^ one of the available screens
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|     ,sy :: Int                   -- ^ viewport y scroll position
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|     ,cy :: Int                   -- ^ cursor y position
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|     } deriving (Show)
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| 
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| -- | The screens available within the user interface.
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| data Screen = BalanceScreen     -- ^ like hledger balance, shows accounts
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|             | RegisterScreen    -- ^ like hledger register, shows transaction-postings
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|             | PrintScreen       -- ^ like hledger print, shows ledger transactions
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|             | LedgerScreen      -- ^ shows the raw ledger
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|               deriving (Eq,Show)
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| 
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| -- | Run the interactive text ui.
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| ui :: [Opt] -> [String] -> Ledger -> IO ()
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| ui opts args l = do
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|   v <- mkVty
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|   (w,h) <- getSize v
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|   let opts' = SubTotal:opts
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|   let a = enter BalanceScreen $ 
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|           AppState {
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|                   av=v
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|                  ,aw=w
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|                  ,ah=h
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|                  ,amsg=helpmsg
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|                  ,aopts=opts'
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|                  ,aargs=args
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|                  ,aledger=l
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|                  ,abuf=[]
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|                  ,alocs=[]
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|                  }
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|   go a 
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| 
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| -- | Update the screen, wait for the next event, repeat.
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| go :: AppState -> IO ()
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| go a@AppState{av=av,aw=aw,ah=ah,abuf=buf,amsg=amsg,aopts=opts,aargs=args,aledger=l} = do
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|   when (not $ DebugNoUI `elem` opts) $ update av (renderScreen a)
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|   k <- getEvent av
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|   case k of 
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|     EvResize x y                -> go $ resize x y a
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|     EvKey (KASCII 'l') [MCtrl]  -> refresh av >> go a{amsg=helpmsg}
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|     EvKey (KASCII 'b') []       -> go $ resetTrailAndEnter BalanceScreen a
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|     EvKey (KASCII 'r') []       -> go $ resetTrailAndEnter RegisterScreen a
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|     EvKey (KASCII 'p') []       -> go $ resetTrailAndEnter PrintScreen a
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|     -- EvKey (KASCII 'l') []       -> go $ resetTrailAndEnter LedgerScreen a
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|     EvKey KRight []             -> go $ drilldown a
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|     EvKey KEnter []             -> go $ drilldown a
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|     EvKey KLeft  []             -> go $ backout a
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|     EvKey KUp    []             -> go $ moveUpAndPushEdge a
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|     EvKey KDown  []             -> go $ moveDownAndPushEdge a
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|     EvKey KHome  []             -> go $ moveToTop a
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|     EvKey KUp    [MCtrl]        -> go $ moveToTop a
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|     EvKey KUp    [MShift]       -> go $ moveToTop a
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|     EvKey KEnd   []             -> go $ moveToBottom a
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|     EvKey KDown  [MCtrl]        -> go $ moveToBottom a
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|     EvKey KDown  [MShift]       -> go $ moveToBottom a
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|     EvKey KPageUp []            -> go $ prevpage a
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|     EvKey KBS []                -> go $ prevpage a
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|     EvKey (KASCII ' ') [MShift] -> go $ prevpage a
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|     EvKey KPageDown []          -> go $ nextpage a
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|     EvKey (KASCII ' ') []       -> go $ nextpage a
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|     EvKey (KASCII 'q') []       -> shutdown av >> return ()
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| --    EvKey KEsc   []           -> shutdown av >> return ()
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|     _                           -> go a
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|     where
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|       bh = length buf
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|       y = posY a
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| 
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| -- app state modifiers
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| 
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| -- | The number of lines currently available for the main data display area.
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| pageHeight :: AppState -> Int
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| pageHeight a = ah a - 1
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| 
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| setLocCursorY, setLocScrollY :: Int -> Loc -> Loc
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| setLocCursorY y l = l{cy=y}
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| setLocScrollY y l = l{sy=y}
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| 
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| cursorY, scrollY, posY :: AppState -> Int
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| cursorY = cy . loc
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| scrollY = sy . loc
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| posY a = scrollY a + cursorY a
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| 
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| setCursorY, setScrollY, setPosY :: Int -> AppState -> AppState
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| setCursorY y a@AppState{alocs=(l:locs)} = a{alocs=(l':locs)} where l' = setLocCursorY y l
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| setScrollY y a@AppState{alocs=(l:locs)} = a{alocs=(l':locs)} where l' = setLocScrollY y l
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| setPosY y a@AppState{alocs=(l:locs)} = a{alocs=(l':locs)}
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|     where 
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|       l' = setLocScrollY sy $ setLocCursorY cy l
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|       ph = pageHeight a
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|       cy = y `mod` ph
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|       sy = y - cy
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| 
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| updateCursorY, updateScrollY, updatePosY :: (Int -> Int) -> AppState -> AppState
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| updateCursorY f a = setCursorY (f $ cursorY a) a
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| updateScrollY f a = setScrollY (f $ scrollY a) a
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| updatePosY f a = setPosY (f $ posY a) a
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| 
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| resize :: Int -> Int -> AppState -> AppState
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| resize x y a = setCursorY cy' a{aw=x,ah=y}
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|     where
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|       cy = cursorY a
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|       cy' = min cy (y-2)
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| 
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| moveToTop :: AppState -> AppState
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| moveToTop a = setPosY 0 a
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| 
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| moveToBottom :: AppState -> AppState
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| moveToBottom a = setPosY (length $ abuf a) a
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| 
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| moveUpAndPushEdge :: AppState -> AppState
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| moveUpAndPushEdge a@AppState{alocs=(Loc{sy=sy,cy=cy}:_)}
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|     | cy > 0 = updateCursorY (subtract 1) a
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|     | sy > 0 = updateScrollY (subtract 1) a
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|     | otherwise = a
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| 
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| moveDownAndPushEdge :: AppState -> AppState
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| moveDownAndPushEdge a@AppState{alocs=(Loc{sy=sy,cy=cy}:_)}
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|     | sy+cy >= bh = a
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|     | cy < ph-1 = updateCursorY (+1) a
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|     | otherwise = updateScrollY (+1) a
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|     where 
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|       ph = pageHeight a
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|       bh = length $ abuf a
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| 
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| -- | Scroll down by page height or until we can just see the last line,
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| -- without moving the cursor, or if we are already scrolled as far as
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| -- possible then move the cursor to the last line.
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| nextpage :: AppState -> AppState
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| nextpage (a@AppState{abuf=b})
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|     | sy < bh-jump = setScrollY sy' a
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|     | otherwise    = setCursorY (bh-sy) a
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|     where
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|       sy = scrollY a
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|       jump = pageHeight a - 1
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|       bh = length b
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|       sy' = min (sy+jump) (bh-jump)
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| 
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| -- | Scroll up by page height or until we can just see the first line,
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| -- without moving the cursor, or if we are scrolled as far as possible
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| -- then move the cursor to the first line.
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| prevpage :: AppState -> AppState
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| prevpage (a@AppState{abuf=b})
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|     | sy > 0    = setScrollY sy' a
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|     | otherwise = setCursorY 0 a
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|     where
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|       sy = scrollY a
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|       jump = pageHeight a - 1
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|       sy' = max (sy-jump) 0
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| 
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| -- | Push a new UI location on to the stack.
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| pushLoc :: Loc -> AppState -> AppState
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| pushLoc l a = a{alocs=(l:alocs a)}
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| 
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| popLoc :: AppState -> AppState
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| popLoc a@AppState{alocs=locs}
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|     | length locs > 1 = a{alocs=drop 1 locs}
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|     | otherwise = a
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| 
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| clearLocs :: AppState -> AppState
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| clearLocs a = a{alocs=[]}
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| 
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| exit :: AppState -> AppState 
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| exit = popLoc
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| 
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| loc :: AppState -> Loc
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| loc = head . alocs
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| 
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| screen :: AppState -> Screen
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| screen a = scr where (Loc scr _ _) = loc a
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| 
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| -- | Enter a new screen, saving the old ui location on the stack.
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| enter :: Screen -> AppState -> AppState 
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| enter scr@BalanceScreen a  = updateData $ pushLoc Loc{scr=scr,sy=0,cy=0} a
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| enter scr@RegisterScreen a = updateData $ pushLoc Loc{scr=scr,sy=0,cy=0} a
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| enter scr@PrintScreen a    = updateData $ pushLoc Loc{scr=scr,sy=0,cy=0} a
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| enter scr@LedgerScreen a   = updateData $ pushLoc Loc{scr=scr,sy=0,cy=0} a
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| 
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| resetTrailAndEnter scr a = enter scr $ clearLocs a
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| 
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| -- | Regenerate the display data appropriate for the current screen.
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| updateData :: AppState -> AppState
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| updateData a@AppState{aopts=opts,aargs=args,aledger=l}
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|     | scr == BalanceScreen  = a{abuf=lines $ showBalanceReport opts [] l, aargs=[]}
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|     | scr == RegisterScreen = a{abuf=lines $ showRegisterReport opts args l}
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|     | scr == PrintScreen    = a{abuf=lines $ showLedgerTransactions opts args l}
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|     | scr == LedgerScreen   = a{abuf=lines $ rawledgertext l}
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|     where scr = screen a
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| 
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| backout :: AppState -> AppState
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| backout a
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|     | screen a == BalanceScreen = a
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|     | otherwise = updateData $ popLoc a
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| 
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| drilldown :: AppState -> AppState
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| drilldown a
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|     | screen a == BalanceScreen  = enter RegisterScreen a{aargs=[currentAccountName a]}
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|     | screen a == RegisterScreen = scrollToLedgerTransaction e $ enter PrintScreen a
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|     | screen a == PrintScreen   = a
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|     -- screen a == PrintScreen   = enter LedgerScreen a
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|     -- screen a == LedgerScreen   = a
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|     where e = currentLedgerTransaction a
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| 
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| -- | Get the account name currently highlighted by the cursor on the
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| -- balance screen. Results undefined while on other screens.
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| currentAccountName :: AppState -> AccountName
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| currentAccountName a = accountNameAt (abuf a) (posY a)
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| 
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| -- | Get the full name of the account being displayed at a specific line
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| -- within the balance command's output.
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| accountNameAt :: [String] -> Int -> AccountName
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| accountNameAt buf lineno = accountNameFromComponents anamecomponents
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|     where
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|       namestohere = map (drop 22) $ take (lineno+1) buf
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|       (indented, nonindented) = span (" " `isPrefixOf`) $ reverse namestohere
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|       thisbranch = indented ++ take 1 nonindented
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|       anamecomponents = reverse $ map strip $ dropsiblings thisbranch
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| 
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|       dropsiblings :: [AccountName] -> [AccountName]
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|       dropsiblings [] = []
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|       dropsiblings (x:xs) = [x] ++ dropsiblings xs'
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|           where
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|             xs' = dropWhile moreindented xs
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|             moreindented = (>= myindent) . indentof
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|             myindent = indentof x
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|             indentof = length . takeWhile (==' ')
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| 
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| -- | If on the print screen, move the cursor to highlight the specified entry
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| -- (or a reasonable guess). Doesn't work.
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| scrollToLedgerTransaction :: LedgerTransaction -> AppState -> AppState
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| scrollToLedgerTransaction e a@AppState{abuf=buf} = setCursorY cy $ setScrollY sy a
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|     where
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|       entryfirstline = head $ lines $ showLedgerTransaction $ e
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|       halfph = pageHeight a `div` 2
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|       y = fromMaybe 0 $ findIndex (== entryfirstline) buf
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|       sy = max 0 $ y - halfph
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|       cy = y - sy
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| 
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| -- | Get the entry containing the transaction currently highlighted by the
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| -- cursor on the register screen (or best guess). Results undefined while
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| -- on other screens. Doesn't work.
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| currentLedgerTransaction :: AppState -> LedgerTransaction
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| currentLedgerTransaction a@AppState{aledger=l,abuf=buf} = entryContainingTransaction a t
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|     where
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|       t = safehead nulltxn $ filter ismatch $ ledgerTransactions l
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|       ismatch t = tdate t == (parsedate $ take 10 datedesc)
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|                   && (take 70 $ showtxn False t nullmixedamt) == (datedesc ++ acctamt)
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|       datedesc = take 32 $ fromMaybe "" $ find (not . (" " `isPrefixOf`)) $ [safehead "" rest] ++ reverse above
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|       acctamt = drop 32 $ safehead "" rest
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|       safehead d ls = if null ls then d else head ls
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|       (above,rest) = splitAt y buf
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|       y = posY a
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| 
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| -- | Get the entry which contains the given transaction.
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| -- Will raise an error if there are problems.
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| entryContainingTransaction :: AppState -> Transaction -> LedgerTransaction
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| entryContainingTransaction AppState{aledger=l} t = (ledger_txns $ rawledger l) !! tnum t
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| 
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| -- renderers
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| 
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| renderScreen :: AppState -> Picture
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| renderScreen (a@AppState{aw=w,ah=h,abuf=buf,amsg=msg}) =
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|     pic {pCursor = Cursor cx cy,
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|          pImage = mainimg
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|                   <->
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|                   renderStatus w msg
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|         }
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|     where 
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|       (cx, cy) = (0, cursorY a)
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|       sy = scrollY a
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|       -- trying for more speed
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|       mainimg = (vertcat $ map (render defaultattr) above)
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|                <->
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|                (render currentlineattr thisline)
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|                <->
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|                (vertcat $ map (render defaultattr) below)
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|       render attr = renderBS attr . B.pack
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|       (thisline,below) | null rest = (blankline,[])
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|                        | otherwise = (head rest, tail rest)
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|       (above,rest) = splitAt cy linestorender
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|       linestorender = map padclipline $ take (h-1) $ drop sy $ buf ++ replicate h blankline
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|       padclipline l = take w $ l ++ blankline
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|       blankline = replicate w ' '
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| --       mainimg = (renderString attr $ unlines $ above)
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| --           <->
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| --           (renderString reverseattr $ thisline)
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| --           <->
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| --           (renderString attr $ unlines $ below)
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| --       (above,(thisline:below)) 
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| --           | null ls   = ([],[""])
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| --           | otherwise = splitAt y ls
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| --       ls = lines $ fitto w (h-1) $ unlines $ drop as $ buf
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| 
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| padClipString :: Int -> Int -> String -> [String]
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| padClipString h w s = rows
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|     where
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|       rows = map padclipline $ take h $ lines s ++ replicate h blankline
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|       padclipline l = take w $ l ++ blankline
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|       blankline = replicate w ' '
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| 
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| renderString :: Attr -> String -> Image
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| renderString attr s = vertcat $ map (renderBS attr . B.pack) rows
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|     where
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|       rows = lines $ fitto w h s
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|       w = maximum $ map length $ ls
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|       h = length ls
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|       ls = lines s
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| 
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| renderStatus :: Int -> String -> Image
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| renderStatus w s = renderBS statusattr (B.pack $ take w (s ++ repeat ' ')) 
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| 
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| 
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| -- the all-important theming engine
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| 
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| theme = 1
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| 
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| (defaultattr, 
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|  currentlineattr, 
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|  statusattr
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|  ) = 
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|     case theme of
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|       1 -> ( -- restrained
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|            attr
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|           ,setBold attr
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|           ,setRV attr
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|           )
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|       2 -> ( -- colorful
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|            setRV attr
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|           ,setFG white $ setBG red $ attr
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|           ,setFG black $ setBG green $ attr
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|           )
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|       3 -> ( -- 
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|            setRV attr
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|           ,setFG white $ setBG red $ attr
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|           ,setRV attr
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|           )
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| 
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| halfbrightattr = setHalfBright attr
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| reverseattr = setRV attr
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| redattr = setFG red attr
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| greenattr = setFG green attr
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| reverseredattr = setRV $ setFG red attr
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| reversegreenattr= setRV $ setFG green attr
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| 
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| --     pic { pCursor = Cursor x y,
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| --           pImage = renderFill pieceA ' ' w y 
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| --           <->
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| --           renderHFill pieceA ' ' x <|> renderChar pieceA '@' <|> renderHFill pieceA ' ' (w - x - 1) 
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| --           <->
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| --           renderFill pieceA ' ' w (h - y - 1) 
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| --           <->
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| --           renderStatus w msg
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| --         }
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